Warming Up:
Big Lists
Theory
Occasionally we get kind of immobilized by the agony of choice when we try to pick out warm-ups. A Big List of improv warm-ups will at least let us agonize over a long list of possibilities. :)
The Big List
These are sort of in order -- ones at the start of the list lend themselves to being done first, and the later ones should be done later in warm ups.
body
- Stretching
- Face stretching: Prune face. Surprised face! Prune face. Surprised face!
- Chain of massage
voice
Projecting at volumes one through ten
- Indicate the levels by standing at different distances from the players.
- Have them count from 1 to 10 at the specified volume.
- Projecting to various spots in the theatre
- Tongue-twisters
- Musical scales (especially if you have a musical improvisor)
- Song Spot
energy
- Bippity-bippity-bop
- Big Booty
- 1,2,3,4,5,6,7,8 -- shaking various body parts
Simple party games
focus and connection
- Walk around, occasionally make unsmiling eye contact 1

Group mirroring (although this confuses people)
- Pairwise mirroring
- Walk around, imitating somebody else's walk
Paired naming
- Requires an odd number of people
- Everybody pairs up
- The odd man out calls out somebody else's name
- If you hear your partner's name, you have to immediately run to the caller's side.
If your partner tags you before you get there, you return to your spot
- Your partner may only take one step in any direction to tag you.
- You can also play this with eye contact instead of spoken names
Item Chains
- Get everyone in a circle
- Specify a category
- Have everybody name off items in that category, in a particular order
- Repeat that 'chain' a few times
- Repeat the process with a new category and a new order
- Repeat the process a second time with a new category and a new order
- Now, start all chains going at once
- Variation: Occasionally reverse one of the chains
- Variation: Use a thrown object instead of a spoken item
Pass the clap
- (Make sure to make eye contact in this warm-up.)
- Pass the anti-clap: in this one, if you are the person who got clapped to, somebody else has to clap next.
- Pass the synchro-clap: Each pair of players must clap simultaneously.
Passing and accepting items
- Players invent a small set of mimed items, and pass them around for a while.
- On each pass, A names the item, passes it to B, and B repeats the name and says "thank you."
spontaneity
Word association -- either pairwise, in a circle, or in two rotating lines
- Make sure to make eye contact in this warm-up.
Word-at-a-time...
- Story
- Monologue
Movie Trailer
- Make sure to make eye contact in this warm-up.
mime & location
- Pass and transform the mimed object.
- The Room Game
endowments
Firing Line (2 lines of dialog)
- Get in a line
The person furthest to the left ("A") turns to the next person ("B"), and they have this exchange:
- "A" says a line that endows the other person with a name.
- "B" says a reply that endows them both with a location.
- Then "A" goes on to the next person and so on.
- After a short delay "B" can peel off behind "A" and do the same thing.
"It's Tuesday!"
- Pair off
- First person says "It's Tuesday!"
- Second person overaccepts the offer.
- They volley back and forth for a while.
status
- Everybody tries to be the lowest-status person in the room.
- Everybody tries to be the highest-status person in the room.
Status Pylon
- We put an object in the middle of the room -- it stays put in the exercise
- Whoever is closest to that object has the highest status, whoever is next-closest has the next-highest, and so on.
- Run a large group scene in this environment.
- Players should remember to move around a lot, and change status as they do so.
Bell games
- Positivity ("Yes and...")
- Motivation ("I want...")
- Endowment ("You are...")
narrative & scenework
- Scene Starts
- Mini-Fast-Forward
"I Am A Tree"
- Player 1 stands on stage like a tree & says "I am a tree"
- Player 2 comes on as another object.
- Player 3 comes on as a third object.
- Player 1 then picks one of the two other players, and they leave the stage.
- We then restart the process with the remaining player, who repeats the object that s/he is supposed to be.
Useful Links
The
improv encyclopedia database of warm-ups.
Footnotes
1
The Peter says: FWIW I've never felt that I've gotten anything out of this exercise.
5 pages link to PSRWarmUpBigList:




